☰ Starting Guide | |
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Basic Skill List
Below is the list of valid Basic Skills. Many skills cover related topics. A Rancher would know how to care for livestock, garden, or farm. A leatherworker would know how to tan, and so on. If you aren't sure what skill governs a specific action, please ask our community in Discord.
- Basic Skills progress on a 0-100 XP track.
Core Skills
Body |
Mind |
Science |
Adventure |
Mercantile |
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Acrobatics |
Acting |
Chemistry |
Deepcraft |
Business |
Swimming |
Security |
Medical |
Fieldcraft |
Economics |
Flight |
Stealth |
Physics |
Sailing |
Espionage |
Riding |
Tactics |
Psychology |
Taming |
Ranching |
Combat Skills
Swords |
Daggers |
Axes |
Hammers |
Shields |
Unarmed |
Marksmanship |
Polearms |
Throwing |
Whips |
Trade Skills
Trade skills mostly have to do with creating some kind of product.
Carpentry |
Smithing |
Engineering |
Glassblowing |
Music |
Painting |
Culinary |
Sculpting |
Architecture |
Leatherworking |
Writing |
Tailoring |
Advanced Skill List
Advanced Skills refer to Arcana or Conditioning Skills
- Advanced Skills progress on a 0-250 XP track.
Conditioning Skills
Conditioning Skills possess special rules; specific use cases for these skills may be outlined on other pages, such as interactions with any given Arcana.
- Fitness: defines both how physically fit a character is as well as governing one's ability to withstand physical damage, mundane or arcane.
- Resistance: governs one's ability to withstand Arcane manipulations relating to biochemistry, such as the insidious effects of a Scourge or Devorari.
- Meditation: governs one's ability to withstand Arcane effects that are esoteric, i.e. non-physical. It also expands one's mental processing; this generally manifests as enhanced mental fortitude, flexibility, processing, and emotional stability.
Arcana Skills
Every skill to do with magic. Categories of Arcana are in bold. Not included are Cantrips, Gramarye, or Variants of existing Arcana.
Theorems |
Glamour |
Galdr |
Pact |
Poetics |
Practices |
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Blights |
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Antarok Handbook
Rules of Play |
Terms of Use · Rules of Play · Starting Guide · Experience · Merits · Skills · Skill List |
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Mæn [ Human · Æld'Norai · Cor'Norai · Jin'Norai · Dwarf · Gnome ] | |
Faefolk [ Dragon · Kobold · Inari · Sidhe · Dryad · Pixie · Boggart · Satyr ] | |
Vokhai [ Orc · Trow · Goblin · Gnoll · Najda ] | |
Sofontti [ Koira · Susi · Kettu · Jänis · Jyrsijät · Ilves · Näätäeläin · Karhu · Hirvieläimet · Villisika ] | |
Cambion [ Rakshasa · Djinn · Aeon · Aarakora · Mithræ · Knocker · Abyssal · Aranexi · Leshy · Onryo · Daemon · Haemora ] | |
Undead [ Draugr · Ghost · Wisp · Endless · Dracolych ] |
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