Challenge Rating
Overview
Challenge Rating is a difficulty classification system for flora and fauna on Antarok, used to determine the SP cost of encounters or the skill level required to utilize certain aspects of the plant or animal.
Encounter Rules
Rules related to encountering Fauna & Flora in your plots.
Fauna
Fauna have a challenge rating from 0 to 6 indicating the suggested skill level for combatants, animal handlers, and Animists when dealing with them. Challenge Rating is also used by Changelings for shapeshifting, or Maltricians to indicate the required level of skill to implant Cantrips, limbs, and organs from that animal. From CR5 onward, it costs Seasonal Points to obtain any benefit from fauna.
CR0 - Pest
CR1 - Least Concern
CR2 - Rarely Dangerous
CR3 - Circumstantially Lethal
CR4 - Lethal
CR5 - Extraordinarily Lethal
CR6 - Legendary
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Beast Magic
Fauna sometimes have Glamour abilities which may be expanded into Beast Magic write-up. This is known as Wild Glamour, usable by Animists and Maltricians.
Flora
Flora have a challenge rating from 1 to 6 indicating the suggested skill level for those seeking to utilize them with the Medicine skill, which also handles poisons and herbalist remedies. Alchemists would follow this rating as well. Finding them would be Field Craft, and gardening or farming with them would be Ranching. Draoidh would be able to Florabind to any tier of plant, but cannot use Flora Magic from that plant unless they are of that skill level.
CR1 - No Use
CR2 - Rarely Dangerous or Useful
CR3 - Circumstantially Lethal or Useful
CR4 - Lethal or Useful
CR5 - Extraordinarily Lethal or Useful
CR6 - Legendary
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Flora Magic
Flora such as plants, fungi, or coral sometimes have Saol abilities known as Flora Magic, expandable into write-ups with XP costs. Draoidh or its variants, Vitæ or similar variants, and Practices might make use of these. Alchemists can make use of most Flora Magic by adding it to Alkemicals for the creation of Contrivances.