Arcana: Difference between revisions
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[[Sorcery|Sorceries]] are a stressor of the soul, awakening it to the expression of magic. By drawing in [[Aether]] from the [[Aetherium]] using their soul as a conduit, a mage is capable of creating miracles at the risk of unraveling their mind, body, and spirit. See [[Sorcery]] | [[Sorcery|Sorceries]] are a stressor of the soul, awakening it to the expression of magic. By drawing in [[Aether]] from the [[Aetherium]] using their soul as a conduit, a mage is capable of creating miracles at the risk of unraveling their mind, body, and spirit. Some sorceries are even [[Blight|curses]]. See [[Sorcery]] | ||
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[[File: | [[File:Dominion.png|100px|Dominion.]] | ||
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[[Dominion]] is the term for power gleaned through a sheer force of will. Those who wield Dominion form [[Pact|pacts]] with powerful beings, or else [[Summoning|summon]] lesser entities to them. They may even possess profound [[Psionics|psionic]] power, or hold sway over a deathly state of being - [[Poetics]]. See [[Dominion]].<hr> | |||
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[[File: | [[File:Glamour.png|100px|Glamour.]] | ||
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[[ | [[Glamour]] is the ability to manifest unnatural power by channeling life force - [[Saol]] - through arcane-adapted biology. Some races including the [[Faefolk]] and [[Draconidae]] are born with the biology necessary to cultivate it. Magical creatures sometimes wield minor forms of Glamour to terrifying effect. See [[Glamour]].<hr> | ||
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[[File: | [[File:Practice.png|100px|Practices.]] | ||
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[[Practice|Practices]] are a form of scientific magic derived from the world around the mage, using planar [[Alkahest]] or the strange laws of reality to manufacture [[Artifact|Artifacts]] and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See [[Practice|Practices]].<hr> | |||
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==Sorcery Disciplines== | |||
====Elementia==== | |||
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[[File:Practice.png|100px|Practices.]] | |||
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[[Practice|Practices]] are a form of scientific magic derived from the world around the mage, using planar [[Alkahest]] or the strange laws of reality to manufacture [[Artifact|Artifacts]] and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See [[Practice|Practices]].<hr> | |||
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====Blights==== | |||
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[[File:Practice.png|100px|Practices.]] | |||
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[[ | [[Practice|Practices]] are a form of scientific magic derived from the world around the mage, using planar [[Alkahest]] or the strange laws of reality to manufacture [[Artifact|Artifacts]] and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See [[Practice|Practices]].<hr> | ||
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==Dominion Disciplines== | |||
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====Pacts==== | |||
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[[File:Practice.png|100px|Practices.]] | |||
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[[Practice|Practices]] are a form of scientific magic derived from the world around the mage, using planar [[Alkahest]] or the strange laws of reality to manufacture [[Artifact|Artifacts]] and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See [[Practice|Practices]].<hr> | |||
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====Poetics==== | |||
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[[File:Apparation.png|100px|Practices.]] | |||
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[[Apparation]] is how discorporated undead traverse the planes and interact with the world around them. See [[Apparation]].<hr> | |||
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[[File:Syphon.png|100px|Practices.]] | |||
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[[Syphon]] is the power by which discorporated undead draw in energy from emotion and [[metaphor]] to sustain themselves. See [[Syphon]].<hr> | |||
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[[File:Possession.png|50px|Practices.]] | |||
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[[Possession]] is the power by which discorporated undead take possession of the living or objects. See [[Possession]].<hr> | |||
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[[File:Remnant.png|50px|Remnant.]] | |||
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[[Remnant]] is the unnatural ability to bind the memories of the undead into totems that bend reality. See [[Remnant]]<hr> | |||
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Revision as of 21:58, 4 October 2023
Classifications
Below you will find summaries for the various forms of unnatural power known to the world.
Sorceries are a stressor of the soul, awakening it to the expression of magic. By drawing in Aether from the Aetherium using their soul as a conduit, a mage is capable of creating miracles at the risk of unraveling their mind, body, and spirit. Some sorceries are even curses. See Sorcery |
|
Dominion is the term for power gleaned through a sheer force of will. Those who wield Dominion form pacts with powerful beings, or else summon lesser entities to them. They may even possess profound psionic power, or hold sway over a deathly state of being - Poetics. See Dominion. |
|
Glamour is the ability to manifest unnatural power by channeling life force - Saol - through arcane-adapted biology. Some races including the Faefolk and Draconidae are born with the biology necessary to cultivate it. Magical creatures sometimes wield minor forms of Glamour to terrifying effect. See Glamour. |
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Practices are a form of scientific magic derived from the world around the mage, using planar Alkahest or the strange laws of reality to manufacture Artifacts and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See Practices. |
Sorcery Disciplines
Elementia
Practices are a form of scientific magic derived from the world around the mage, using planar Alkahest or the strange laws of reality to manufacture Artifacts and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See Practices. |
Blights
Practices are a form of scientific magic derived from the world around the mage, using planar Alkahest or the strange laws of reality to manufacture Artifacts and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See Practices. |
Dominion Disciplines
Practices are a form of scientific magic derived from the world around the mage, using planar Alkahest or the strange laws of reality to manufacture Artifacts and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See Practices. |
Pacts
Practices are a form of scientific magic derived from the world around the mage, using planar Alkahest or the strange laws of reality to manufacture Artifacts and bend the universe to their desire. What a Practice can do is theoretically without limitation, provided the necessary materials are on hand. See Practices. |
Poetics
Apparation is how discorporated undead traverse the planes and interact with the world around them. See Apparation. |
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Syphon is the power by which discorporated undead draw in energy from emotion and metaphor to sustain themselves. See Syphon. |
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Possession is the power by which discorporated undead take possession of the living or objects. See Possession. |
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Remnant is the unnatural ability to bind the memories of the undead into totems that bend reality. See Remnant |
Articles on Arcana
Definitions |
Arcana · Arcana List · Potential · Variant · Gramarye · Theorem · Planes · Metaphor · Ascension |
Practices |
Practices · Alkahest · Contrivances |
Galdr |
Galdr |
Glamour |
Glamour |
Welkin |
Welkin · Pact · Poetics · Blight |
Planes |
Aetherium · Antarok · Ælphyne · Avernus· Gehenna· Arcadia Aarda· Ur'Duun · Céleste · Lacon · Æylune · Læloch · Nihilos |
Metaphor |