Skill List: Difference between revisions
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'''Adventure''' | '''Adventure''' | ||
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Deepcraft | Deepcraft | ||
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Fieldcraft | Fieldcraft | ||
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Riding | Riding | ||
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Sailing | Sailing | ||
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Taming | Taming | ||
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Marksmanship | |||
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Polearms | |||
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===Arcana Skills=== | ===Arcana Skills=== | ||
<blockquote>Every skill to do with magic. ''Categories'' of [[Arcana]] are in '''bold'''. | <blockquote>Every skill to do with magic. ''Categories'' of [[Arcana]] are in '''bold'''. ''Not included'' are pseudo-skills like [[Gramarye]], [[Dominion]], or [[Variant|Variants]] of existing Arcana.</blockquote> | ||
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Latest revision as of 18:05, 4 January 2025
Skill List
Below is the list of valid skills. Many skills cover related topics. A Rancher would know how to care for livestock, garden, or farm. A leatherworker would know how to tan, and so on. If you aren't sure what skill governs a specific action, please ask our community in Discord.
Core Skills
Body |
Mind |
Science |
Adventure |
Mercantile |
---|---|---|---|---|
Acrobatics |
Acting |
Chemistry |
Deepcraft |
Business |
Fitness |
Meditation |
Medical |
Fieldcraft |
Economics |
Resistance |
Stealth |
Physics |
Riding |
Espionage |
Swimming |
Tactics |
Psychology |
Sailing |
Security |
Flight |
Teaching |
Zoology |
Taming |
Ranching |
Combat Skills
Swords |
Daggers |
Axes |
Hammers |
Shields |
Unarmed |
Marksmanship |
Polearms |
Throwing |
Whips |
Trade Skills
Trade skills mostly have to do with creating some kind of product.
Carpentry |
Smithing |
Engineering |
Glassblowing |
Music |
Painting |
Culinary |
Sculpting |
Architecture |
Leatherworking |
Writing |
Tailoring |
Arcana Skills
Every skill to do with magic. Categories of Arcana are in bold. Not included are pseudo-skills like Gramarye, Dominion, or Variants of existing Arcana.
Theorems |
Glamour |
Galdr |
Pact |
Poetics |
Practices |
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Blights |
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