Mysticism
Mysticism
An overview of Mysticism. Mysticism does not require a Minor Merit to pursue.
HistoryFar back within the annals of time and across the Godlands, those with souls have always possessed the potential for wielding its potential, for insight and for interacting with the supernatural. MetaphoricsMetaphorics is the study of Metaphor, for gleaning and interpreting its presence. DivinationA Mystic can divine the prevalence of Metaphor in a person or object. They may only detect the strongest Metaphor at first, eventually assessing the strength of every Metaphor within that individual. This is rarely ever more than a gut feeling when attempting to assess which Arcana someone has, yielding a clue rather than a guarantee. By analyzing Metaphor and ruling out possible reasons for its prevalence, a Mystic can get closer to uncovering actual truths, or simply develop a habit of avoiding specific kinds of strong Metaphor in order to manage risk.
ScryingThe art of Scrying entails applying Divination to targets remotely, usually through a reflective surface such as a crystal ball, a mirror, or a reflective pool of water. It may also be used to eventually 'see' through these reflective surfaces, bridging them together in the minds eye, and the most advanced among them may transmit these images reflected upon the surface to other Mystics doing the same provided they have seen the receiving object.
AcclimationMystics are sensitive to the presence of souls around them, and may feel the presence of a nearby soul but not where it is; they may instead use their senses to magically understand the true location of the invisible or camouflaged such as the Apparated. Mundane Stealth skill and the various methods of magical concealment or illusion may be used to obscure one’s soul and location from a Mystic provided these skills are of a higher tier.
Soul ArtsSoul Arts are the processes of using one’s own soul to interact with the supernatural. AthameBy meditating upon a Metaphor with an object no bigger than they are, a Mystic can awaken it to supernatural Metaphor while they hold it within their hand, enabling them to damage any form of incorporeal Metaphor while dissolving an Apparator's control over it.
Fetter Athame do not remain so when they leave the hand; Fetters are ranged weapons which extend the relationship between Mystic and Athame to any distance for a few minutes. They are created by igniting embedded Alkahest of the chosen Athame Metaphor and the tier one wishes to harm. Exalted Conjuration dedicated to this purpose allows a Fetter to be recovered and reused.
FamiliaryMystics may form a Spirit Familiar from a part of themselves, developing a bond over time with that Familiar. They are created by forming an Athame of a chosen Metaphor, and then undergoing a ritual to form one. See Familiary.
SummoningCambion may be Summoned by a Mystic using an Athame attuned to the appropriate Metaphor, using a ritual specific to that Cambion which is listed on their page, always burning Alkahest equivalent to their total amount of skill. Ensorcelling Glyphics may be used to further apply rules to how that Cambion may behave, enslaving it to the whims of the Mystic. While it is enslaved, its skills and Arcana will not improve until it has been destroyed and sent back to its Plane. They may not be Sundered for Alkahest if Summoned.
SunderingBy first immobilizing any being, a Mystic may plunge a held Athame into their body and crystallize their soul into a geode of Alkahest equivalent to the maximum Spell Reserves they had. The Metaphor for that Athame must match the Metaphor crystallized, and anything else is lost. Sundered Alkahest must still be purchased with SP; refer to the Seasonal Points list for pricing.
Sundering is seen as an abhorrent act by many cultures across the world, as it denies a soul reincarnation and any chance at an afterlife. This is referred to as a True Death, fragmenting the soul in such a way that it is slips between the Planes and into the void. Funerary RitesA ritual for assuring the dead pass on using the light of Luxium, allowing restrained Undead and Daemons to pass on and be reincarnated. This is accomplished by touching someone who has died in the last day or so, accurately canting about their life as onlookers speak in remembrance, lessening the weight of every attachment they possess and helping the soul to feel its natural pull towards Aarda and the Aetherium beyond. Fathom can be used to remember everything about a person by consuming the brain, making it difficult for a soul to hold its attachments.
RituaaliSkilled Mystics may learn and possibly develop complex rituals which alter the soul in such a way that unique relationships with Metaphor and strange abilities may be fostered. See Gramarye for the rules surrounding Rituaali. |
Skill Tiers
Novice
Apprentice
Journeyman
Expert
Master
|
Variant - IlluminaryIllimunaries are those enlightened to the study of Blighted, which are normally unknown the world over. These souls mired in Absentia obscure themselves from study, murdering, manipulating, and politicking their way out of discovery and policing their own to prevent information from getting out. To be discovered as an Illuminary is to live with a target on ones back by Alítheia, a deeply entrenched Blighted conspiracy puppeteering an entire world from the shadows as they war with a secretive faction of equally unknown insurgents combating them, the Antidikos.
|
Articles on Welkin
Definitions |
Arcana · Arcana List · Theorem · Metaphor · Ascension |
Welkin |
Welkin · Mysticism · Religion · Pact · Poetics · Blight · Gramarye |
Pacts [ Radiance · Crest · Nostalgis · Vemana · Fathom · Omnia · Somnis · Nimhea · Nekros · Faust ] | |
Poetics [ Syphon · Apparation · Possession · Remnant ] | |
Blights [ Null · Devorare · Scourge · Rusalka · Nightwalker ] | |
Variants [ Vitæ ] |