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The ability to acquire Possession is generally tied to one’s state of being– namely, it is most often wielded by [[Spirit|Spirits]]. There is, however, another circumstance that confers the ability for other individuals to learn Possession, and that is to wield [[Apparation]].
The ability to acquire Possession is generally tied to one’s state of being– namely, it is most often wielded by [[Spirit|Spirits]]. There is, however, another circumstance that confers the ability for other individuals to learn Possession, and that is to wield [[Apparation]].


:Acquiring Possession when one is not a Spirit is a tricky thing, as it does require one to be an [[Apparation|Apparator]] first. An Apparator who wishes to learn to possess others need only thin their frequency to incorporeal and then attempt to Shadow another living creature. Should they succeed, they will then be able to start imparting Suggestions and nurture their newfound skills from there.
:An Apparator who wishes to learn to possess others need only thin their frequency to incorporeal and then attempt to Shadow another living creature. Should they succeed, they will then be able to start imparting Suggestions and nurture their newfound skills from there.


==Mageburn Symptoms==
==Mageburn Symptoms==

Revision as of 09:09, 1 July 2024

PossessionBanner.png
OooOoOOOOoooOOoo spooky!

Possession

History

As old as the very first spirits, Possession has been used since the dawn of time to influence and manipulate the living in myriad directions both pernicious and positive.

Acquisition

The ability to acquire Possession is generally tied to one’s state of being– namely, it is most often wielded by Spirits. There is, however, another circumstance that confers the ability for other individuals to learn Possession, and that is to wield Apparation.

An Apparator who wishes to learn to possess others need only thin their frequency to incorporeal and then attempt to Shadow another living creature. Should they succeed, they will then be able to start imparting Suggestions and nurture their newfound skills from there.

Mageburn Symptoms

Possession expends Miasmata; those who push this discipline experience the same Mageburn Symptoms as Nekros, and being damaged or shattered whilst possessing others will cause tremendous damage to one's Psychoplasm - and thus their own Miasmata reserves. The act of Possession puts one at the same risks involved with Apparating at a high frequency and thus those who practice this craft risk becoming a Trace without much of a soul left to experience the afterlife with if vanquished mid act.

Spells

Like all Poetics, Possession uses the Metaphor of Miasmata to cast.

Suggestion

A Possessor’s Suggestion is the ability to impart intrusive thoughts into their targets, facilitated by any of their other spells– Shadowing, Symbiosis, Takeover, or Puppeteering. It doesn’t work on its own.

This spell is very flexible, and as such, it can be used for a variety of things depending on the Possessor’s intent. For example, they may Shadow a public speaker and then introduce an intrusive thought to distract them, thereby causing them to lose face in front of their audience; they may Suggest it's a good idea to jump off a cliff as a way to dodge an incoming attack; they might introduce strange suggestions to make somebody paranoid, and much more.
Some more patient Possessors may play a longer game, imparting Suggestions over a period of time to guide or shape another entity’s life or circumstances, for good or ill. They might try and lead somebody away from destructive habits just as easily as they might try and lead somebody into them.

Shadowing

Shadowing is a precursor to proper possession. A Possessor may inlay themselves within another creature, attaching themselves in the process. Through this, they can start imparting Suggestions.

Most of the time, a target of Shadowing will not notice. However, things like extremely acute awareness (Meditation), extrasensory abilities, artifacts, spirit blood and so on would all serve to allow a target awareness and even force the Possessor away.

Symbiosis

Takeover is how a Possessor may establish complete control and verisimilitude over and with a willing target. Depending on that target’s strength of will and personality, they may still be able to communicate by thought with the Possessor, or even share control.

Takeover

Takeover is how a Possessor may establish complete control and verisimilitude over and with an unwilling target. Depending on that target’s strength of will and personality, they may still be able to communicate by thought with the Possessor, or even wrest back control if their Meditation meets or exceeds the intruding entity’s.

Puppeteering

Puppeteering is how a Possessor may control multiple entities at once, though lacking the finer points of control found with Takeover or Symbiosis. This is done by extending outward tendrils of Miasmata and establishing a connection between themselves and their intended targets.

Tiers of Mastery

Novice

description

  • Suggestion:
    • As a novice, the Possessor’s suggestions are like whispers at the back of the mind. While easy to ignore, the right words, thoughts, or feelings, good enough timing, or a gullible enough victim would still find such suggestions believable.
  • Shadowing:
    • Apprentice or higher Meditation (or equivalent mechanism) would resist novice Shadowing.
  • Symbiosis:
    • Unavailable at this tier.
  • Takeover:
    • Unavailable at this tier.
  • Puppeteering:
    • Unavailable at this tier.

Apprentice

description

  • Suggestion:
  • Shadowing:
    • Journeyman or higher Meditation (or equivalent mechanism) would resist apprentice Shadowing.
  • Symbiosis:
    • Unavailable at this tier.
  • Takeover:
    • Unavailable at this tier.
  • Puppeteering:
    • Unavailable at this tier.

Journeyman

description

  • Suggestion:
  • Shadowing:
    • Expert or higher Meditation (or equivalent mechanism) would resist journeyman Shadowing.
  • Symbiosis:
  • Takeover:
    • Unavailable at this tier.
  • Puppeteering:
    • Unavailable at this tier.

Expert

description

  • Suggestion:
  • Shadowing:
    • Master or higher Meditation (or equivalent mechanism) would resist expert Shadowing.
  • Symbiosis:
  • Takeover:
  • Puppeteering:
    • Unavailable at this tier.

Master

description

  • Suggestion:
  • Shadowing:
    • Ascended or higher Meditation (or equivalent mechanism) would resist master Shadowing.
  • Symbiosis:
  • Takeover:
  • Puppeteering:

Ascendant

description

  • Suggestion:
  • Shadowing:
    • Ascended Meditation (or equivalent mechanism) would resist ascended Shadowing.
  • Symbiosis:
  • Takeover:
  • Puppeteering:

Creations

”blurb” - speaker 

Articles on Welkin

Definitions

Arcana · Arcana List · Theorem · Metaphor · Ascension

Welkin

Welkin · Mysticism · Religion · Pact · Poetics · Blight · Gramarye
Pacts [ Radiance · Crest · Nostalgis · Vemana · Fathom · Omnia · Somnis · Nimhea · Nekros · Faust ]
Poetics [ Syphon · Apparation · Possession · Remnant ]
Blights [ Null · Devorare · Scourge · Rusalka · Nightwalker ]
Variants [ Vitæ ]

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