Geist
A picture of Shengsi Xue, and a description.
Geist, Miasmatic Grist
Description
Much of the northern hemisphere is dominated by the Dragon-Queen Shēngsǐ Xuě, a Meridian who was reanimated by the Sidhe King Oberon in the Dragon-Faefolk Conflict and exiled to Antarok from Ælphyne as punishment for resisting Fae dominance. As the once jovial mother of Ælphynian Dragons fell into a melancholic slumber, the other Meridians who fled to Antarok became aware of how her power had twisted from Saol to Miasmata and cautioned the Flights to let her sleep forevermore.
ChangesWhilst Saol is diametrically opposed to Miasmata, Grist belonging to the living dead subverts this by adopting the opposing Metaphor, becoming Geist. Geist retains every capability as Grist, yet rather than influence living things, its Gristle influences the dead and risen - any being or object animated by Miasmata or else in possession of it - towards Oneness.
Governed MiasmataWielders of Geist Govern Miasmata. They do not have an immunity to Miasmata. Their Governed Breath breathes out the ashes of Avernus, evoking a blinding ash storm, or violent memories that lash out across its radius; this is capable of harming even incorporeal beings. This harm can be physical, emotional, or both, but it always draws from a real memory ingrained within the mind of the Geistled, usually the violence of their own death.
Acquiring GeistGeist belongs exclusively to the domain of the living dead which cultivate Miasmata within themselves; Geist shares its Spell Reserves with other disciplines of Miasmata, rather than Saol. Only undead which are implanted with the organ of Grist or those Dragons and Kobold who are brought back from death as Draugr will possess this variant. The half-undead such as Devorare may Cultivate their Grist towards Miasmata or Saol, returning to what they Governed before. A player is free to play as a Geist provided they are undead, and being a Meridian is not required to obtain Geist - Novice Geist do exist. |
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Glamour [ Grist · Seeming · Shimmer · Draoidh ] | |
Variants [ Geist ] | |
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