Gramarye
A Remnant remaining reminiscently, ruminating on the memories of their lives.
Gramarye
An overview of Gramarye. Deriving benefit from a Gramarye may require spending a Minor Merit to do so.
HistoryA brief history of Gramarye. |
Obtaining GramaryeGramarye is derived from the tampering of a powerful Scourge or else a being with Remnant. Mysticists at Grandmaster and Faustians and Vemana may also devise Rituaali which confer permanent changes in exchange for some form of sacrifice.
Progressing GramaryeEach specific Gramarye comes with benefits and possible drawbacks which progress along an XP track. Reaching 250 XP is the point where most Gramarye naturalizes with its host, negating any adverse symptoms. Not every Gramarye follows the track below, with many forms of Ash Magic only requiring 25 or 50 XP to learn as they are governed by Scourge or Remnant.
Example XP - Abilities Track
There are usually 1 and 3 abilities in a Gramarye. There might even be a second Major Ability at 500 XP. Notes: On your character sheet, include Gramarye progression in your skill ledger, like so: Ash Magic: Thoughtwoven 0/250 XP and paste a copy of the writeup for that Gramarye somewhere on your character sheet. Make sure you update your appearance with any aesthetic changes so your fellow authors don't have to read your Gramarye traits to figure out what you look like. Available Ash MagicPlaceholderName - Description Available RituaaliPlaceholderName - Description TemplateNameLorem ipsum dolor sie amet. Appearance
Drawbacks
Abilities
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Welkin · Mysticism · Religion · Pact · Poetics · Blight · Gramarye |
Pacts [ Radiance · Crest · Nostalgis · Vemana · Fathom · Omnia · Somnis · Nimhea · Nekros · Faust ] | |
Poetics [ Syphon · Apparation · Possession · Remnant ] | |
Blights [ Null · Devorare · Scourge · Rusalka · Nightwalker ] | |
Variants [ Vitæ ] |