Gramarye: Difference between revisions
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[[Category:Arcana]] | |||
[[Category:Welkin]] | |||
[[Category:Poetics]] | |||
[[Category:Undeath]] | |||
[[Category:Created by Aster]] | |||
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[[File:Gramarye.jpg|center]] | |||
''A Remnant remaining reminiscently, ruminating on the memories of their lives.'' | |||
=Wild Glamour= | |||
An overview of Gramarye. Deriving benefit from a Gramarye may require spending a '''[[Merit|Minor Merit]]''' to do so. | |||
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==History== | |||
A brief history of Gramarye. | |||
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====Obtaining Gramarye==== | |||
Gramarye is derived from the tampering of a powerful [[Scourge]] or else a being with [[Remnant]]. [[Mysticism|Mysticists]] at Grandmaster and [[Faust|Faustians]] and [[Vemana]] may also devise Rituaali which confer permanent changes in exchange for some form of sacrifice. | |||
:'''Developing a new Gramarye requires submitting a proposal to the Submissions Forum.''' Each should have at least a Minor and Major Ability, and possibly a drawback. Include how to perform the ritual if its a Rituaali, and how the ability might be garnered if its Ash Magic. These might be quite simple, with just a singular Minor Ability to purchase with XP included as part of its own development forum write-up. | |||
====Progressing Gramarye==== | |||
Each specific Gramarye comes with benefits and possible drawbacks which progress along an XP track. Reaching 250 XP is the point where most Gramarye naturalizes with its host, negating any adverse symptoms. Not every Gramarye follows the track below, with many forms of Ash Magic only requiring 25 or 50 XP to learn as they are governed by [[Scourge]] or [[Remnant]]. | |||
:If you have not already done so, expend a [[Merit|Minor Merit]] '''should the Gramarye ask for one to be spent'''. Gramarye which convey passive abilities often require a Merit. | |||
'''Example XP - Abilities Track''' | |||
::50/250 XP - Minor Ability | |||
::100/250 XP - Minor Ability | |||
::250 XP - Major Ability | |||
''There are usually 1 and 3 abilities in a Gramarye. There might even be a second Major Ability at 500 XP.'' | |||
'''Notes:''' On your character sheet, include Wild Glamour progression in your skill ledger, like so: ''Beast Magic: Ghostclaws 0/250 XP'' and paste a copy of the writeup for that Wild Glamour somewhere on your character sheet. Make sure you update your appearance with any aesthetic changes so your fellow authors don't have to read your mutagenic traits to figure out what you look like. | |||
'''Notes:''' On your character sheet, include Gramarye progression in your skill ledger, like so: ''Ash Magic: Thoughtwoven 0/250 XP'' and paste a copy of the writeup for that Wild Glamour somewhere on your character sheet. Make sure you update your appearance with any aesthetic changes so your fellow authors don't have to read your Gramarye traits to figure out what you look like. | |||
==Available Ash Magic== | ==Available Ash Magic== | ||
====Placeholder==== | ====Placeholder==== |
Revision as of 08:06, 25 March 2024
A Remnant remaining reminiscently, ruminating on the memories of their lives.
Wild Glamour
An overview of Gramarye. Deriving benefit from a Gramarye may require spending a Minor Merit to do so.
HistoryA brief history of Gramarye. |
Obtaining GramaryeGramarye is derived from the tampering of a powerful Scourge or else a being with Remnant. Mysticists at Grandmaster and Faustians and Vemana may also devise Rituaali which confer permanent changes in exchange for some form of sacrifice.
Progressing GramaryeEach specific Gramarye comes with benefits and possible drawbacks which progress along an XP track. Reaching 250 XP is the point where most Gramarye naturalizes with its host, negating any adverse symptoms. Not every Gramarye follows the track below, with many forms of Ash Magic only requiring 25 or 50 XP to learn as they are governed by Scourge or Remnant.
Example XP - Abilities Track
There are usually 1 and 3 abilities in a Gramarye. There might even be a second Major Ability at 500 XP. Notes: On your character sheet, include Wild Glamour progression in your skill ledger, like so: Beast Magic: Ghostclaws 0/250 XP and paste a copy of the writeup for that Wild Glamour somewhere on your character sheet. Make sure you update your appearance with any aesthetic changes so your fellow authors don't have to read your mutagenic traits to figure out what you look like. Notes: On your character sheet, include Gramarye progression in your skill ledger, like so: Ash Magic: Thoughtwoven 0/250 XP and paste a copy of the writeup for that Wild Glamour somewhere on your character sheet. Make sure you update your appearance with any aesthetic changes so your fellow authors don't have to read your Gramarye traits to figure out what you look like. Available Ash MagicPlaceholderName - Description NameLorem ipsum dolor sie amet. Description
Drawbacks
Abilities
Available RituaaliPlaceholderName - Description NameLorem ipsum dolor sie amet. Description
Drawbacks
Abilities
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