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[[Category:Created by Aster]]
[[Category:Created by Aster]]
[[Category:Created by Vicissitude]]
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==Overview==
==Overview==
TBA
A 'Duty' is an umbrella term that covers PC endeavors which garner enough influence to affect the world around the PC or give them substantial enough power to warrant affecting a PC's [[Seasonal Points]].
 
:*When utilizing the below systems, PCs may '''only use either Title or Enterprise.''' They may have both for plot purposes, but may only receive SP benefits from '''one or the other'''.
:*Alkahest Mines may be used in addition to Title or Enterprise.


Types:
TBA
==Titles==
==Titles==
TBA
Depending on the setting, a PC may expend [[merit|Minor or Major]] merits in order to acquire [[Titles]] that confer unto them various benefits.
==Enterprise==


For mechanics regarding Titles, see [[Titles]].


Below is a table for modifiers to one's SP formula from an Enterprise:
For requirements to acquire specific Titles, see the following:
:*[[Alítheian Title]]s
:*[[Ælheim Title]]s


==Enterprise==
An [[Enterprise]] is a game mechanic for anything resembling a business, job, or the like; it can range from something akin to a small, family owned operation to a large, multifaceted organization.


<center><table style="border:1px solid #d4d4d4;text-align:center;background-color: #f8f8f8;border-collapse:collapse;min-width:65%;">
See [[Enterprise]] for details.
<tr>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
'''Modifier'''
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
'''Primary Enterprise Skill'''
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
'''Secondary Enterprise Skill'''
</td>
</tr>
<tr>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
+1
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Apprentice
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Journeyman
</td>
</tr>
<tr>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
+2
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Journeyman
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Expert
</td>
</tr>
<tr>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
+3
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Expert
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Master
</td>
</tr>
<tr>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
+4
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Master
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Grandmaster
</td>
</tr>
<tr>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
+5
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
Grandmaster
</td>
<td style=";border-collapse:collapse;border:1px solid #d8d8d8;>
</td>
</tr>
</table></center>
 
 
For example, let's say Velho owns a business where the primary skill he utilizes is ''Scourge'' at master (4) and the secondary is ''Malediction'' at expert (2); his Enterprise is therefore worth 6.
 
He would add the above value onto his SP multiplier as follows:
 
Base:
:5 (Scourge / Master)
:6 '''Enterprise'''
Multipliers:
:100 - Base
:0 - Active Prior Seasons
:40 - 2x mastered skill
:60 - 6x expert skills
 
Total:
:11*200 = 2200 SP
 
===Enterprise Development===
 
Over time, a PC may choose to develop their Enterprise, and through this they can add value to their SP multiplier.
 
For each 100 XP invested into their Enterprise, one may add 15 to their multiplier, up to a total of 1000 XP or 150 onto the multiplier.
Further, Every 200 XP invested into developing one's Enterprise awards a [[formation|Formation Merit]].
 
To track this, please add a line on your Skills Sheet/Table where you will record the amount of XP invested. In order for said XP to be reflected in one's SP multiplier, a PC must first thread out the development of their business in writing and then have it canonized. As an example, let's say Velho has invested 100/1000 XP into his business and had the development canonized.  
 
His SP formula would now look like this:
 
Base:
:5 (Scourge / Master)
:6 '''Enterprise'''
Multipliers:
:100 - Base
:0 - Active Prior Seasons
:40 - 2x mastered skill
:60 - 6x expert skills
:15 - '''Enterprise Multiplier'''


Total:
==Alkahest Mines==
:11*215 = 2365 SP
[[Alkahest Mine|Alkahest Mines]] are Duties which generate [[Alkahest]] but do not increase a player's SP generation.
:*Exceptions exist for narratively flavoring Alkahest Mines as other ventures.

Latest revision as of 07:31, 27 September 2024

Character Duties

Overview

A 'Duty' is an umbrella term that covers PC endeavors which garner enough influence to affect the world around the PC or give them substantial enough power to warrant affecting a PC's Seasonal Points.

  • When utilizing the below systems, PCs may only use either Title or Enterprise. They may have both for plot purposes, but may only receive SP benefits from one or the other.
  • Alkahest Mines may be used in addition to Title or Enterprise.

Titles

Depending on the setting, a PC may expend Minor or Major merits in order to acquire Titles that confer unto them various benefits.

For mechanics regarding Titles, see Titles.

For requirements to acquire specific Titles, see the following:

Enterprise

An Enterprise is a game mechanic for anything resembling a business, job, or the like; it can range from something akin to a small, family owned operation to a large, multifaceted organization.

See Enterprise for details.

Alkahest Mines

Alkahest Mines are Duties which generate Alkahest but do not increase a player's SP generation.

  • Exceptions exist for narratively flavoring Alkahest Mines as other ventures.