Duty: Difference between revisions

From Antarok

Line 22: Line 22:


==Enterprise==
==Enterprise==
An [[Enterprise]] is a game mechanic for anything resembling a business, job, or the like; it can range from something akin to a small, family owned operation to a large, multifaceted organization. Players can own or participate in business without a merit for purposes of plot. It costs one [[merit|Minor Merit]] to start an Enterprise, and the Enterprise must be tied to the Player Character's skills for benefit, not a [[Non-Player Character|CNPC's]].
An [[Enterprise]] is a game mechanic for anything resembling a business, job, or the like; it can range from something akin to a small, family owned operation to a large, multifaceted organization.


See [[Enterprise]] for details.
See [[Enterprise]] for details.

Revision as of 04:35, 27 September 2024

Character Duties

Overview

A 'Duty' is an umbrella term that covers PC endeavors which garner enough influence to affect the world around the PC or give them substantial enough power to warrant affecting a PC's Seasonal Points, such as Titles or Enterprises.

Titles

To be expanded.

Depending on the setting, a PC may expend Minor or Major merits in order to acquire Titles that confer unto them various benefits.

For mechanics regarding Titles, see Titles.

For requirements to acquire specific Titles, see the following:

Enterprise

An Enterprise is a game mechanic for anything resembling a business, job, or the like; it can range from something akin to a small, family owned operation to a large, multifaceted organization.

See Enterprise for details.

Alkahest Mines

Alkahest Mines are Duties which generate Alkahest but do not increase a player's SP generation.

  • Exceptions exist for narratively flavoring Alkahest Mines as other ventures.