Unreliable Narrator

From Antarok

In the event you write something that does not match the lore or the timeline, you are considered to be operating as an unreliable narrator, meaning the story as written is not considered entirely factual as to what really happened. This is perfectly fine.

  • If you write the wrong dates and times, your skill or magic use is somewhat incorrect, you've given the wrong name to something, or you've portrayed an NPC personality incorrectly, you are assumed to have used these correctly as if you had written them in line with the referenced material, even if they were not written so in your story.
  • If you must remind someone about lore accuracy, please quote the article directly to avoid confusing matters.
  • Everyone writing on Antarok should strive to understand its lore and systems, but we recognize that it's simply not feasible to ask this of someone new to the setting and Forum RPGs in general.
Time Causality Breaches

Allowing some degree of flexibility will inevitably lead to a breach in causality of the timeline. There may be a scenario where two characters never should have met because one came up short on their travel time. When this happens, space and time themselves are considered to be unreliable, but those two characters have still met - somehow.

A Lorekeeper may intervene if a causality breach was in excess of a few days, as characters should not be able to teleport without magic or be in two locations simultaneously. In this scenario the Lorekeeper might offer a solution, such as rendering part of the thread non-canon for the one who is breaking causality or else offering to deduct an Exodii fee for their teleportation if it makes sense for the region they came from.