Duty: Difference between revisions

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  For each 100 XP invested into their Enterprise, one may add 15 to their multiplier, up to a total of 1000 XP or 150 onto the multiplier.  
  For each 100 XP invested into their Enterprise, one may add 15 to their multiplier, up to a total of 1000 XP or 150 onto the multiplier.  
  Further, Every 200 XP invested into developing one's Enterprise awards a [[formation|Formation Merit]]
  Further, Every 200 XP invested into developing one's Enterprise awards a [[formation|Formation Merit]].


To track this, please add a line on your Skills Sheet/Table where you will record the amount of XP invested. In order for said XP to be reflected in one's SP multiplier, a PC must first thread out the development of their business in writing and then have it canonized. As an example, let's say Velho has invested 100/1000 XP into his business and had the development canonized.  
To track this, please add a line on your Skills Sheet/Table where you will record the amount of XP invested. In order for said XP to be reflected in one's SP multiplier, a PC must first thread out the development of their business in writing and then have it canonized. As an example, let's say Velho has invested 100/1000 XP into his business and had the development canonized.  

Revision as of 06:13, 20 March 2024

Character Duties

Titles

TBA

Enterprise

Below is a table for modifiers to one's SP formula from an Enterprise:


Modifier

Primary Enterprise Skill

Secondary Enterprise Skill

+1

Apprentice

Journeyman

+2

Journeyman

Expert

+3

Expert

Master

+4

Master

Grandmaster

+5

Grandmaster


For example, let's say Velho owns a business where the primary skill he utilizes is Scourge at master (4) and the secondary is Malediction at expert (2); his Enterprise is therefore worth 6.

He would add the above value onto his SP multiplier as follows:

Base:

5 (Scourge / Master)
6 Enterprise

Multipliers:

100 - Base
0 - Active Prior Seasons
40 - 2x mastered skill
60 - 6x expert skills

Total:

11*200 = 2200 SP

Enterprise Development

Over time, a PC may choose to develop their Enterprise, and through this they can add value to their SP multiplier.

For each 100 XP invested into their Enterprise, one may add 15 to their multiplier, up to a total of 1000 XP or 150 onto the multiplier. 
Further, Every 200 XP invested into developing one's Enterprise awards a Formation Merit.

To track this, please add a line on your Skills Sheet/Table where you will record the amount of XP invested. In order for said XP to be reflected in one's SP multiplier, a PC must first thread out the development of their business in writing and then have it canonized. As an example, let's say Velho has invested 100/1000 XP into his business and had the development canonized.

His SP formula would now look like this:

Base:

5 (Scourge / Master)
6 Enterprise

Multipliers:

100 - Base
0 - Active Prior Seasons
40 - 2x mastered skill
60 - 6x expert skills
15 - Enterprise Multiplier

Total:

11*215 = 2365 SP