Skill List: Difference between revisions

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[[Förengsrit]]
[[Dragonbound]]
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'''Mutagen'''
[[Förengsrit]]
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Revision as of 10:38, 13 March 2024

Skill List

Below is the list of valid skills. Many skills cover related topics. A Leatherworker would know how to tan, and so on. If you aren't sure what skill governs a specific action, please ask our community in Discord.

Core Skills

Combat

Body

Mind

Science

Adventure

Social

Mercantile

One-Handed

Acrobatics

Acting

Chemistry

Deepcraft

Interrogation

Business

Two-Handed

Fitness

Meditation

Medical

Fieldcraft

Intimidation

Economics

Unarmed

Resistance

Stealth

Physics

Riding

Leadership

Espionage

Ranged

Swimming

Tactics

Psychology

Sailing

Persuasion

Security

Flight

Teaching

Zoology

Taming

Politics

Ranching

Trade Skills

Trade skills mostly have to do with creating some kind of product.

Carpentry

Smithing

Engineering

Glassblowing

Music

Painting

Culinary

Sculpting

Architecture

Leatherworking

Writing

Tailoring

Arcana Skills

Every skill to do with magic. Categories of Arcana are in bold. Included are also some of the pseudo-skills, such as Wild Glamour and Mutagen. Not included are Variants of existing Arcana.

Theorems

Glamour

Galdr

Pact

Poetics

Ensorcelling

Grist

Exodus

Radiance

Syphon

Animism

Seeming

Abation

Crest

Apparation

Mysticism

Shimmer

Aqua

Hecatomb

Possession

Practices

Draoidh

Zephyr

Fathom

Remnant

Weaving

Wild Glamour

Fulgur

Omnia

Blights

Sundering

Dragonbound

Terra

Somnis

Null

Alchemistry

Förengsrit

Summoning

Nimhea

Devorare

Artifice

Servitor

Nekros

Scourge

Malediction

Faust

Rusalka

Nightwalker